Showing posts with label yarn spinner. Show all posts
Showing posts with label yarn spinner. Show all posts

Wednesday, 7 February 2018

Game Story: NPC Dialogue Interaction with Yarn

For my second game sketch assignment I chose to develop Game Story. I looked around typically used game narrative tools such as Twine and Fungus and came across a Twine-like Unity plug-in called Yarn (thanks Robert Yang!).

As mentioned in Robert's blog, it is a plug-in for Unity that helps you write stories and to create NPC dialogue interaction. It works really well as one massive monologue or multiple pieces of dialogue.The plug-in allows you to add as many text files as you need and integrates it all into the game for you. Robert has also created a tool for Yarn users called Yarn Weaver to test and debug their text without having to implement it into Unity right away.




Explorations in Level Design Part 4

Final Level Design Walkthrough In my final level design exploration, I designed a level that was inspired by the the Last of Us with so...