For my second game sketch assignment I chose to develop Game Story. I looked around typically used game narrative tools such as Twine and Fungus and came across a Twine-like Unity plug-in called Yarn (thanks Robert Yang!).
As mentioned in Robert's blog, it is a plug-in for Unity that helps you write stories and to create NPC dialogue interaction. It works really well as one massive monologue or multiple pieces of dialogue.The plug-in allows you to add as many text files as you need and integrates it all into the game for you. Robert has also created a tool for Yarn users called Yarn Weaver to test and debug their text without having to implement it into Unity right away.
Showing posts with label storytelling. Show all posts
Showing posts with label storytelling. Show all posts
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Available for download here - http://github.com/sabresaurus/SabreCSG “SabreCSG is a set of level design tools for building complex leve...
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Explorations in Level Design Part 4
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